We are proud to announce that Universal Studio Of Open Games will soon feature a radio! This means that you can listen to music while browing our site, or listen to music while playing the games we have created. Creep Attack will be the first game ever to have a built in radio!
A date for the arrival of the radio isn't set, but we hope it will be as soon as possible!
Greetings to all site members and visitors
Myself and The Swedish Tower have continued work on Creep Attack lately, while the TDCore engine that has been given priority in recent weeks nears completion. We have considered the appearance of the in-game screen on the USOOG IRC channel with the help of one of the regulars who take part in discussions there.
I have also come up with more online game suggestions in recent
weeks, though at this time I'd rather keep the game titles under
wraps!
Greetings to all site members and visitors
Well, it seems ideas from myself and The Swedish Tower (mostly
myself
) have been flowing on the USOOG IRC channel
lately, and now we have come up with more game ideas that could
become realities sometime into the future. Among the new ideas
are another tower defence game, a puzzle game, and an open source
remix of a popular Flash game.*
Greetings to all site members and visitors
It has been a little quiet here lately, mainly because myself and
The Swedish Tower have been carrying out other activities
elsewhere. TST is currently working with The Noid in developing a
common core for CA and Hex TD, and that core will be used for
future tower defence game projects. Meanwhile, I am busy fleshing
out ideas for a second game in preparation for production for
next year, though you'll have to come on over to our USOOG IRC
channel to find out what the new game will be
Greetings to all site members and visitors
It has been more than two months now, since the Creep Attack site is up and running, and I would like to share my thoughts about why I thought of the main idea behind Creep Attack;
I wanted you all to know that the Creep Attack coding is going great. I'm still giving the core of the game a lot of love and I'm constantly improving the internal API or adding new vital functions need for the game.
As soon as the core is done my goal is to work on the actual gameplay. Here I will add creeps, mages, maps, multiplayer, singleplayer, map editor and a lot more things.
Stay tuned!
Here is a list of the weapons, armour and shields that can be found in the game;
Grades
Combining two weapons together creates a better weapon of the same grade, and combining three weapons together creates a better weapon of a higher quality
Weapons by Type
2 days ago I committed the first svn version! All files are public and you may use them for anything as long as you're following the license of Creep Attack.
The SVN can be reached at http://creepattack.svn.sourceforge.net/
Today we had the first public release of the code of Creep Attack.
Progress are being made all the time and it will be rapidly updated.
You can download the code at SourceForge, see upper right link for the page.