Here at Universal Studio Of Open Games we aim to provide you the best game the open source world can offer.

Our flag game is Creep Attack.

Yoda

<Dude> desalvionjr: Dude, i am.
<desalvionjr> 0.o

About

Universal Studio Of Open Games, or USOOG, was created by The Swedish Tower and Masamune. They decided to together create games which will be open source and free to use for anybody, following that the license is respected.

The first game they created was Creep Attack, which is a tower defense game with a real twist.

Bad pictues

The blog that im putting my picture a day drawings number one search word from google is translated  "bad quality picture".

#towerdefence.net channel at the USOOG IRC network

Recent activity on USOOG and elsewhere

Greetings to all site members and visitors Smile

It has been a little quiet here lately, mainly because myself and The Swedish Tower have been carrying out other activities elsewhere. TST is currently working with The Noid in developing a common core for CA and Hex TD, and that core will be used for future tower defence game projects. Meanwhile, I am busy fleshing out ideas for a second game in preparation for production for next year, though you'll have to come on over to our USOOG IRC channel to find out what the new game will be Tongue

Pythagoras

Pythagoras was a graphics card.

Dude
USOOG IRC Network

My thoughts about why the idea of Creep Attack came about

Greetings to all site members and visitors Smile

It has been more than two months now, since the Creep Attack site is up and running, and I would like to share my thoughts about why I thought of the main idea behind Creep Attack;

Pacman Joke

"Imagine being influenced by Pacman; you'd have to like walk around in a darkened room, munching pills and listening to repetitive music."

Live At The Apollo, BBC/Dave

Stickman banter

  • <Masamune> You do know that "lol" could also mean some stickman raising his hands up?
  • <TST> a little Tongue
  • <TST> \o/
  • <TST> /o\
  • <TST> Tongue
  • <Masamune> That second one looks like a stickman getting frustrated Tongue
  • <TST> lol

More anti-spam

Due to the massive number of spam recently I have now increased the defense.

All new posts are scanned for anything that might be spam and placed in a moderation queue.

I have also added a tougher captcha too.

Let's hope we won't get any more spam Smile

Renames

Renamed HexTD classes in Creep Attack:

  • Context -> GameManager, GameState
  • Message, BBAction -> GameAction
  • BlackBox -> GameManager
  • HexTD.GameState -> Set<GamePhaseImp> GameState.GamePhase
  • Context,GameTime -> GameState.GameTime
  • interface Tile, implemented by Hex/Square
  • All coordinates are either PointInt (for grid coordinated) or PointFloat
  • Define some way to allow a fixed but extendable list of gamePhases, each with a getLoop()
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